Game Makers Iceland was founded in June 2016 by Alexandra Diljá Bjargardóttir, Haukur Steinn Logason, Jóhannes Sigurðsson and Torfi Ásgeirsson. Originally, Game Makers operated as a stand-alone group within the Icelandic Game Industry, before being formally founded in January 2018.
The group is incredibly passionate about growing an inclusive, diverse and vibrant grassroots games scene in Iceland. During its tenure Game Makers Iceland has hosted over 60 events including lectures, game jams, workshops and laid back networking events. GMI has also taken part in organizing and sponsoring Isle of Games.
Between events, the game makers of Iceland have found a great online home in the groups official Slack channel. There you can find 500+ people actively talk about art, coding, game engines, the industry, music, animations and beyond.
Meet the team!
Currently employed as VP of Growth at GRID, a SaaS start-up, Alexandra spent several years before that working in market research, digital marketing and growth for CCP Games, the makers of EVE Online. She’s still active in the games scene, having held a position as board member of the Icelandic Game Industry and also participated in organizing as well as exhibiting her weird walking simulators at Isle of Games.
Currently employed as a Producer at CCP Games, Haukur is a computer scientist whose passion for making great games goes beyond the scope of tech and extends into business, production, marketing and more. Haukur was previously Head of Marketing and Growth at Solid Clouds, the makers of Starborne. He was also one of the co-creators of Box Island and has held a position as board member of the Icelandic Game Industry.